BreakAway Ltd. Showcases Military and Medical Simulation Development Platforms at Paris Air Show
Latest Versions of Game-Based Strategic Planning and Training Tools Now Available
BALTIMORE, MD (6/20/07) --- BreakAway, Ltd. a leading developer of entertainment games and game-based simulations and training software is showcasing the latest release of mōsbē™, the PC-based desktop development studio created to power serious games and Pulse™!!, the world’s first virtual learning lab for medical and healthcare practitioners, at the 47th International Paris Air Show at Le Bourget, June 18 – 24, 2007.
mōsbē™ contains a suite of development tools based on video game technology that can easily be used by subject matter experts across a wide variety of industries, to create engaging, interactive simulations to visualize, analyze, and experiment with mission-critical concepts. mōsbē™ is currently being licensed for use by the United States Air Force, SAIC, Rockwell-Collins and DARPA.
“The Paris Air Show is a one of a kind forum bringing together companies involved in state-of-the-art technologies for the aircraft industry”, said Doug Whatley, Founder and CEO of BreakAway. “We’re overwhelmed at the positive response our products have received and the level of interest in using game-based technology to quickly and affordably create customized simulations to improve organizations strategically and operationally.”
Pulse!! is the world’s first Virtual Clinical :Learning Lab developed in partnership with Texas A&M University-Corpus Christi. Pulse!! combines the best of state-of-the-art video game and training technologies to create a highly immersive and realistic virtual learning platform for medical and healthcare professionals to practice and learn clinical skills. This virtual learning platform addresses a growing need in health care professional training by enabling rapid hands-on learning in an engaging, safe, realistic – and infinitely reusable – medium. The Pulse!! research project is headed up by Dr. Claudia Johnston (Texas A&M University-Corpus Christi) and panels of experts in medicine and learning theory.
I’ve been saying all my life that games have the power to change the world. We’re proving that every day at BreakAway.
Empower the average subject-matter expert to design and build their own custom simulations, to explore and experiment with their most mission-critical ideas and concepts?
© 2007 BreakAway Ltd.