BreakAway's mōsbē™ Desktop Development Platform Selected For Use in Noble Resolve 08
Rehearsal Scenarios Created With mōsbē Used to Better Defend the Homeland and Improve Response to Crisis
BALTIMORE, MD (2/11/2008) --- BreakAway, a leading developer of entertainment games and game-based technology products for modeling, simulation, training and visualization today announced that BreakAway’s mōsbē™ desktop development platform will be used to develop experimentation scenarios to support U.S. Joint Forces Command (USJFCOM) and U.S. Northern Command, Noble Resolve 08, a series of events designed to enhance homeland defense measures and military support during natural or man-made disasters.
Using mōsbē’s robust simulation engine, development tools and newly integrated incident command capabilities, USJFCOM will be the first customer to use mōsbē to create incident command rehearsal scenarios. The scenarios will be used to train first-responder personnel and improve coordinated, multi-agency response to natural and manmade disasters. mōsbē allows users to import geospatial data to rapidly create a 3D world from real world data and then customize and deploy scenarios in a standard PC, networked environment. Additional features built for this release will include the ability to simulate populations and movement; replicate state, local and DoD organizational structures; and account for multiple command and control communications hierarchies supporting the National Incident Management System (NIMS) protocol. USJFCOM will be responsible for designing the criteria, providing a distributed experimentation environment and synthesizing results so that troops and emergency personnel can train with long distance virtual connections, saving both time and money.
“We’re excited that USJFCOM has selected mōsbē for Noble Resolve 08.” said Doug Whatley, CEO, BreakAway ltd. “This project allows us to leverage our expertise in developing Incident Commander, a game-based training simulation used to teach NIMS compliance. By integrating the incident command models in mōsbē we’ve responded to our customers who loved the product but wanted the ability to customize scenarios, generate a 3D view and access to more powerful tools. Now mōsbē provides all of these capabilities plus more.”
Capitalizing on over a decade of experience in developing entertainment and immersive game-based technology, mōsbē provides our partners and customers a powerful suite of tools and models that rapidly generates affordable, extensible custom simulations for training, experimentation and decision-making analysis. The incident command version of mōsbē will be commercially available in late 2008.
For more information on Noble Resolve visit http://www.jfcom.mil/about/experiments/nobleresolve.html
About BreakAway, Ltd. (www.breakawayltd.com)
Founded in 1998 in Hunt Valley, MD, BreakAway, Ltd. is a leading developer of entertainment games and game-based simulations for modeling, simulation, training, and visualization. By applying tools, technology, and best practices in game design and development to the creation of simulations for training, experimentation and decision-making analysis, BreakAway is an innovator in using game technology to change the way we learn, communicate, train, and teach.
BreakAway’s flagship product, mōsbē is the first PC-based desktop development studio created to power serious games. With a suite of development tools based on game technology packaged in an intuitive and easy-to-learn user interface, mōsbē™ puts the power to create customized simulations in the hands of the user.
With a client list that includes Electronic Arts, Microsoft, the Department of Defense, FDIC, and the National Institute for Justice, BreakAway has emerged as the top serious games company through its Lite Simulation products. A three time Deloitte’s Technology Fast 50 winner, BreakAway employs over 100 people in its Hunt Valley, MD headquarters and at its Corpus Christi, TX and Suffolk, VA offices.
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© 2008 BreakAway Ltd.