DARPA chooses AI teams to h...
DARPA is looking to the gaming industry for inspiration on different ways to leverage AI, with a…
BreakAway, Ltd., Award-Winning Developer of Numerous Real-Time Strategy Games and Technologically Advanced Desktop Development Software, uses entertainment game technology to create virtual experiences for solving real-world problems. BreakAway has established itself as a leader in using game-based concepts to change the way we learn, communicate, teach, and train. Check out our diverse portfolio of industry solutions.
![]() | Community Health Nurse was a Finalist in the 2019 Serious Games Showcase and Challenge |
![]() | Another amazing recognition for our partner, the Credentialing Excellence organization awarded NBCOT their 2018 Innovation award for the NBCOT Navigator®. |
![]() | NBCOT Navigator, Pediatric Vital Signs, and USC Standard Patient Studio have all been named finalists in the 2016 Serious Games Showcase and Challenge |
![]() | Vital Signs wins Gold in the 2016 International Serious Play Awards |
![]() | NBCOT Navigator wins Silver in the 2016 International Serious Play Awards |
![]() | 2015 Top 20 Gamification List Company by TrainingIndustry.com |
![]() | USC Standard Patient wins Gold in the 2015 International Serious Play Awards |
The International Meeting for Simulation in Healthcare (IMSH) 2015 Serious Games and Virtual Environments Best of Show Award for USC Standard Patient Presented by The Society for Simulation in Healthcare developed by BreakAway Games and USC ICT
DARPA is looking to the gaming industry for inspiration on different ways to leverage AI, with a…
March 30, 2020 Synopsis The International Nursing Association of Clinical Simulation and Learning (INACSL, www.inacsl.org) and the…
The vHealthCare Portal is the place where you play games to improve your clinical thinking and differential…
Validity Evidence for a Serious Game to Assess Performance on Critical Pediatric Emergency Medicine Scenarios Read the…
BreakAway Games is delighted to present MYTHIC PALACE, a new Online Card Game that we have been…
We talk a lot about the future of education. Especially how technology will change education and in…
"The lessons learned by playing Incident Commander fed directly into the practices of setting up an incident command structure. I encourage every one to use Incident Commander as a resource in case the unthinkable happens."
Joe Barlow, FFII Illinois Emergency Response Team
"I've been saying all my life that games have the power to change the world. We're proving that every day at BreakAway."
Doug Whatley, Founder/CEO
"The generation that grew up with Super Mario is entering the workplace, entering politics, so they see games as just another good tool to use to communicate."
Henry Jenkins, MIT